The Jedi Killer
by Cody Barnett

Explosions rock the battlefield constantly. The earth becomes fissured and sullied with debris. Armored hulls of the titans are split and cracked as the mighty vessels of war pound ever onward towards the enemy. Clones and droids alike are splattered with blood and grime; everything the war hurls at them. Yet, just as they are trained to do, they fight on - compellingly, continuously, boldly. It becomes a contest of wills, with both sides prepared to fight to the death.

And then through the fog comes a harrowing figure - tall, menacing and skeletal-looking in design. Four long arms suddenly lash out with brilliant blades of light and clones fall. Even Jedi cannot withstand the might of this warlord. Bodies accumulate at his feet. General Grievous, as he is now called, is unstoppable. With a ferocious growl, the General surges through the lines of warriors.

This week we introduce you to the tenth and final spoiler for the Fall of the Republic (FOTR) dream card expansion set developed by the Independent Development Committee (IDC) formed by players concerned for the future of the game.

With the release of Fall of the Republic, the great General Grievous finally gets his debut. The strategist is even prominent enough to get his very own promo card!

For 8 build, General Grievous (C) is a rock-solid unit. With a hefty 7 power and a decent 50 speed, the General will be pulverizing the Jedi hard and fast. Since the Dark Side wins all ties for speed, not many unstacked Characters will be able to attack before General Grievous does. Should they get a punch in first, however, the General can withstand it with his above-average 6 health. With the three other versions, Grievous becomes a tempest to be reckoned with - 80 speed, 10 power, 9 health!

Though not a Jedi himself, Grievous can be treated as one, making him viable to wield the ever deadly Sith Lightsaber (or several). The cyborg will be able to strike the Character arena with such a terrific force that it would take four arms to do so! Ironically, this multiple-lightsaber façade is an odd reminder of one of the General's other versions, which reflects his taste for collecting lightsabers.

Should some Characters fail to die during his initial assault, the General does have backup. His defensive ability, "Pay 2 Force-> Deflect 1," will be able to not only keep Grievous alive to fight another day, but it will also help pile the damage onto the already weakened Characters.

One of the best things about Grievous is his compatibility with his other versions. Should he be able to take out Character, one version of Grievous can help out in the Ground arena. Then, if needed, he can conveniently hop back into the Character arena after the battle wages in Ground.

Overall, General Grievous won't disappoint. This version and the other three are sure to add a certain depth to the game that all players stand to benefit from. With the release of Fall of the Republic within a week, players of the game had best be preparing spaces in their decks for the new cards, as they are sure to deliver.

Thoughts or comments? Visit the message board thread for this article here.


About the Author
Cody has been a collector of the game since its beginning in 2002. Due to lack of interest in his community, he did not begin playing until he joined the Rebelbasers online community in 2003. He is an avid Star Wars fan and enjoys the Trading Card Game. Currently, he is the Workgroup Leader of the Effects and Mechanics IDC sub-committee. He still posts on Rebelbasers under the screenname of Grand Moff Nicodemus Fett.

   
     
         

 

 
 


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