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Return
of the Jedi
By:
John Bustamante
Edited By: Derrick Rabenold
Deep in the underbelly
of the Second Death Star, the battle has begun. A former farm boy
from Tatooine, Luke Skywalker, Commander of Rogue Squadron and now
a Jedi Knight, is ready to take on the Dark Lords of the Sith. He
will need to use the skills taught to him by Obi-Wan Kenobi and
Yoda if he is to come out of this potentially fatal encounter unscathed.
This week I have, for your pleasure, the seventh
and eighth spoilers for the Battle of Endor IDC Expansion.
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First, we have Luke Skywalker (T). As
a homage to his mentor Obi-Wan
(Ben) Kenobi (F), Luke (T) is equipped with 40 Speed, 5 Power,
5 Health, and the classic Pay 2 Force -> Evade 2. These stats
help to create a unit that is a balanced character, able to both
defend and attack with equal precision. But that's not all; this
version of Luke also comes with the Stealth ability when a Character
Location is being used. This gives the son of Skywalker a more defensive
twist against faster Dark Side units, especially the more powerful
Sith versions. It allows him to ignore faster deadlier units while
allowing him to take out slow and weak support units. Alternatively,
he can keep the Character arena contested so that reinforcements
can be built in the Space or Ground arenas.
Luke Skywalker (T) is the embodiment of Luke
progressing as a Jedi and a Character. No longer is he the naive
farm boy from Tatooine. He is now a warrior of the Rebellion, but
he isn't a complete powerhouse. This Luke could be essential to
a stack that may be powerful, but also has the ability to revert
to defense against a more powerful stacked opponent. Try using Luke
(T) in a stack with some of his support versions to make a support/defense
stack combo. Or alternatively, use Luke (T) in conjunction with
his more powerful versions to have a balanced defense/attack combo.
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Next, we have the weapon of a Jedi. Luke
Skywalker's Lightsaber (A), "A weapon of a more civilized
age," features a +1 power and health bonus, plus Stun 2 and
Overkill to Luke himself. For the relatively reasonable 1 Build
Point to build and 1 Build and 2 Force Equip cost, this lightsaber
gives its user more power to throw at opponents and an extra health
to provide a slightly tougher unit. This lightsaber used with any
Jedi could provide a much needed boost in power and health at a
later turn during a game. Also considering the lightsaber gives
Luke additional abilities, it gives him the upper-hand on slow,
weak units and allows damage to be diverted from slower, more powerful
units. Combined with his natural abilities, Luke's Lightsaber (A)
is definitely a solid choice for Luke heavy decks, as well as a
complement to any Jedi deck.
Also, think of ways to combine Luke's Lightsaber
(A) with other Lightsabers we have available to the Light Side Jedi.
Obi-Wan's
Lightsaber (A) provides Parry 1 to any Jedi who wields it, using
both Obi-Wan's and Luke's Lightsaber together with Luke would grant
an amazing +1 Power, +1 Health, Stun 2, Overkill, and Parry 1. Jedi
Lightsaber which provides +2 Power and 2 Force Deflect 1 could
also be used in conjunction with Luke's Lightsaber (A) and any version
on Luke to add +3 Power, +1 Health, Stun 2, Overkill, and 2 Force
Deflect 1. Or better yet add any version of Luke + Luke's Lightsaber
(A) + Obi-Wan's Lightsaber (A) + Jedi Lightsaber to create the ultimate
+3 Power +1 Health, Stun 2, Overkill, Parry 1 and 2 Force Deflect
1. Though, accomplishing such an amazing combo might be more difficult
then it seems. Luke's Lightsaber (A) in conjunction with any Luke
can make our favorite farm boy into an average Jedi. With the aid
of multiple lightsabers Luke can become a surprise powerhouse that
your opponent would never expect.
As a final point, we have Luke Skywalker (T),
the Jedi of the Rebellion Era. He is a defensive powerhouse who
can evade the quicker, easier, and more powerful Dark Siders. This
Luke is a unit that can hold his ground against a speedy Emperor
and Darth Vader combo for a short time, and possibly longer if helped
by a Location. Dismiss
and/or Vendetta
can also help to protect Luke if your cover is blown. In conjunction
with Luke Skywalker's Lightsaber (A), a "Jedi's weapon"
would be an asset to any Jedi character, but with the added bonus
of Stun and Overkill for Luke, it boosts his offensive capability.
Try using Luke's Lightsaber (A) in conjunction with Luke
(O); this would give him 50 Speed, 7 Power, and 7 Health with
Stun 2 and Overkill, plus the ability to pay 2 Force for +1 Power
unstacked. Although, Luke (O) and Luke's Lightsaber (A) would be
best if Luke was fully stacked for an amazing 80 Speed, 10 Power,
10 Health, 2 Force Evade 2 , Stun 2, Overkill, and 2 Force + 4 power.
With the aid of his Lightsaber, Luke can finally be a contender
in the Character arena. Also, as late game trump it's possible to
take a fairly weak version of Luke and create a powerhouse with
multiple lightsabers. With these two new additions to the Luke theme,
think of the possibilities that a Luke heavy Character presence
could offer to your next deck.
Next week, for our final two previews,
Trent McCrow (IVIaceWindu) will reveal the ultimate evil.
Thoughts
or comments? Visit the message board thread for this article here.
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