If
there is one thing representative of Scum and Villainy in the
galaxy, it would have to be Tatooine. A backwater planet covered
in dry, scorched desert; it offers neither attraction to tourists
or respite for lost travelers. This ball of scum and villainy
has its own hotspots of unsavory places, ranging from illegal
game arenas to sand-strewn cantinas to disreputable stores.
The shop
of Watto, the Toydarian, is no exception with its dirty counters,
dingy interior, and disorganized scrapyard. Surprisingly, Watto’s
disorderly backyard translates into a useful Location for the
Star Wars Trading Card Game.
Inspiration
The idea for the text on Watto’s Scrapyard was inspired by the
Fall of the Republic card Last Hope. A seemingly innocuous Mission,
in the correct deck, Last Hope could easily be abused. The IDC
Rules Sub-committee issued an errata toning down the card significantly,
but the original intent for the card was something that Card Development
wanted to revisit.
Card Development
did not want to simply copy and paste Last Hope’s text onto a
new card, so we went in a new direction with the drawing mechanic.
First of all, the new fulfillment for drawing was met by the discarding
of a Ground unit instead of a Character unit. Secondly, it changed
from a one-turn Mission to a game-long Location. Since Watto’s
Scrapyard is a Ground Location, it focuses directly on the arena
it’s played in, helping to keep your Ground arena full.
The final
wording on Watto’s Scrapyard was only slightly different from
the original submission. Rules cleaned up the wording a little
bit, but the intent on the card was the same, an accurate reflection
of the fixed wording for Last Hope.
With its
game text of drawing a card when one of your Ground units is discarded,
it can perhaps help with replacing your recently discarded Ground
unit, but most of all can help with drawing.
A Change
for the Better In development, Watto’s Scrapyard suffered
a unique problem – a problem with the Graphic Design side of the
card. Normally, Rules or Playtesting will bring up problems with
cards that Card Development then corrects, but for once Graphic
Design had to step in and request a change.
Originally,
Watto’s Scrapyard had the same game text, but a different name.
It was called Ord Mantell Junkyard, with a complementary flavor
text about Dash Rendar’s fight with IG-88. Unfortunately, Graphic
Design was not able to find a useable image for the card, so they
requested us to either change the name or scrap the card entirely.
We tossed
around ideas for a new name, mostly revolving around Tatooine
areas. Ord Mantell Junkyard was just one of many changes made
in the set. Several cards were merged, changed, or replaced entirely.
We had quite a scrap heap of cards to look back on, so in a spark
of tongue-in-cheek, Card Development settled on Watto’s Scrapyard
and came up with some new flavor text to match the name. Graphic
Design found an excellent image for the card, and everyone was
well pleased with the final result.
All in all,
we were happy with the way Watto’s Scrapyard ended up as a playable
card with a fun history to look back over.
Thoughts
or comments? Visit the message board thread for this article here.About
the Author
Clay has been
a player and collector of the game since its release. He is currently
the Research and Accuracy Workgroup Leader for the IDC Card Development
Sub-committee. Clay is also a moderator and member of Rebelbasers.com
and posts under the name unduli.
The
IDC is a player-elected body representing the Star Wars Trading Card
Game community. Neither this website, nor the information contained
herein is in any way produced for a profit to the IDC or any of its
members. The expansions created by the IDC are not available for sale
online nor in any store. The card images are free to download, print
and play.