An Unlikely "God"
by Brian Weeks

"I do believe they think I am some sort of god." - C-3PO

"Ewoks. Disgusting little creatures." -C-3PO
(Oops. I think that should be "jawas". Oh well.)

After Ewoks appeared in the Return of the Jedi expansion, most did not appear in a deck ever again. Until now. With the release of the Battle of Endor expansion, the IDC realized that a huge portion of the Return of the Jedi was not addressed in it's self-named expansion. This expansion rectifies that oversight and more. Out of this set, there is one unit that really shines for Ewoks and it's not an Ewok.

C-3PO (J) really helps you deploy the new units that appear in the Battle of Endor expansion. His ability allows you to deploy each Ewok for 1 less build counter. With Bright Tree Village, another new BOE card, all of your Ewoks now cost two less build counters. And with one last addition, Lars Homestead, all of your Ewoks that cost 5 or less build, can now deploy for three less build counters!!! Let's take a look at the deck and see how it all comes together.

An Unlikely "God"
 
   
 
   
 

      Totals:
19 Character
13 Ground
12 Space
6 Battle
6 Mission
8 Location
0 Equipment
64 Total Cards

Download these decks and other deck articles for LackeyCCG here.

   
   
   
   

Character: (19)
4x C-3PO (J)
1x Chief Chirpa (A)
1x Chief Chirpa (B)
4x Ewok Scout Leader
4x Ewok Warrior
2x Logray (A)
3x Wokling

The primary goal of this deck is to have your build reducers out first and then deploy a swarm of Ewok furballs. The first key this is C-3PO (J). As mentioned above, he allows your Ewoks to be deployed for one less build counter. He must be deployed during your Setup.

Next up is Chief Chirpa. His two versions are primarily utility units in this deck. Version (A) gives you +1 Build and +1 Force when tapped. Version (B) is great for drawing an Ewok out of your deck, but also helps protect C-3PO by giving all your Ewoks "Pay 0 Force -> Intercept".

An Ewok Scout Leader or two must be deployed during your Setup as well. These units boost your Ewok's speed and also give them Stun 1.

Ewok Warrior is not only a cheap unit at two Build, but also gets +1 power for each other Ewok in any arena!!!!! As this unit will usually be the first one attacked, use your Vendetta on these units. Save this unit for deployment during your first Build step. If your build engine is in place, they will deploy for free.

Logray (A), being the medicine man he his, gives each of your other Ewoks "Pay 1 -> Evade 1". While he is esentially a utility unit for your Ewoks (and not necessary for this deck to work), you will have enough Force built up with this deck to use this ability over and over again. And, as a Reserves unit, he can remove 1 damage counter from each of your units each turn.

Last, but not least, is the Wokling. As desribed in this weeks Card Of The Week, the Wokling a a myriad of uses. He's cheap to deploy and If you just use his base abilitty, will let you draw an Ewok card out of your deck at the start of the Battle step. You can also utilize Chief Chirpa (B)'s intercept with this unit.

   
   
   
   

Ground: (13)
4x Ewok Glider
1x Ewok Hunters
3x Ewok Spearmen
4x Ewok Warriors
1x Luke's Speeder Bike (A)

The Ground units in this deck have an assortment of uses. And all but one is an Ewok. This will allow you to deploy them free or fairly cheap. During your Setup, try to only deploy your four Build units. Because if you have C-3PO (J), Lars Homestead and Bright Tree Village out, all of your three Build or less Ewoks will deploy for free.

Ewok Glider is included because it's three Build (could deploy for free) and gains +3 power when attacking Imperials.

Ewok Hunters not only has the advantage of having Stealth, but gets Accuracy 2 against faster, tapped units and would only cost two Build with the Build engine in place.

Ewok Spearmen not only have the advantage of Accuracy 1, but have a high power and health, I orginally thought about adding an Ewok Spear or two as Equipment, but thought it was overkill.

Ewok Warriors are probably the best Ewok unit in the Ground arena. With Bright Tree Village deployed (or any other Ewok location), Ewok Warriors gets +10 Speed and Stun 2. And with your build engine in place, will only cost one Build to deploy.

Last but not least, one of my favorite new Ground units from the BOE expansion, Luke's Speeder Bike (A). While he doesn't gain any bonuses from the Ewok side of things, he does deploy for one less Build because of Lars Homestead. And this unit (as stated in a previous deck article), is like a Han Solo (I) for the Ground arena. After each attack, he has chance to attack another units in the Ground arena.

   
   
   
   

Space: (12)
3x CR-90 Corvette
3x Kessel Runner
1x Luke's X-Wing (B)
1x Luke's X-Wing (C)
3x Rebel Gallofree Transport
1x Wedge's X-wing (A)

The Space arena is primarily a utility arena, helping to draw cards and gain Build. But, there are also some units capable of attacking and holding the arena for several turns.

The CR-90 Corvette, in my opinion, is the new Jawa Sandcrawler for the Space arena. Tap it to draw two cards and discard one Rebel card. You can discard an extra C-3PO (J) or even one of the several Space unit Rebel subtypes. And, not only does this unit have Shields 1, but will also deploy for one less Build with Lars Homestead.

Kessel Runners are here to gain you Build so you can deploy all your Ewoks.

Luke's X-wing's and Wedge's X-wing (A) are here for obvious reasons.

And again, last but not least, another great unit from BOE, the Rebel Gallofree Transport. The Card Development for BOE really outdid themselves on this one. As you can see in the image of the card, you get some incredible stats, Shields 1, a great Bounty AND it will deploy for one less Build with Lars Homestead.

   
   
   
   

Battle: (6)
3x Jedi Piloting
3x Vendetta

Jedi Piloting is pretty straight foward. Prevention is the name of the game there.

After some playtesting using Jedi Piloting and Lost in the Asteroids (in an effort to stall the Space arena), I took out Lost in the Asteroids and replaced it with Vendetta. This card would help me protect my Ewok characters and allow them to get in a big hit, unprevented.

Mission: (6)
3x Regroup on Yavin
3x Wedding of Destiny

Regroup on Yavin help you gain Build to allow you to deploy your Ewoks.

Wedding of Destiny will help you draw more Ewoks for free deployment and gain you Force (though you don't need it much with this deck).

Location: (8)
3x Bright Tree Village
3x Lars Homestead
2x Sanctuary Moon

Bright Tree Village and Lars Homestead are key to this deck (along with C-3PO (J).) You must get all three out during your first Build step in order for your Build engine to work.

Sanctuary Moon was also added after some playtesting to combat primarily against the Endor Imperial Fleet, but can be used for other Hidden Cost units as well.

   
   
   
   

So let's take a look at how it all sets up.

IDEAL SETUP
(Assuming a 30 build setup)


12 build

 


4 build

 


11 build

 
 
BUILD ZONE AFTER SETUP


- 3 Build Points (Now, when you deploy Lars Homestead, Luke's Speeder will deploy for free.)

 
 
HAND AFTER SETUP (And Drawing 1 Card)

 
 
FIRST BUILD STEP
 

(Assume a Build roll of 3 +1 for all three arena bonus = 4 Build)

+2 Build for Kessel Runners

Total Build = 6 Build

 



 


 

 

 


- Play Lars Homestead for 2 Build (4 Build Left)


- Deploy Luke's Speeder Bike (A) for free (4 Build Left)


- Play Bright Tree Village for 2 Build (2 Build Left)


- Play Regroup on Yavin (1 Build Left + 3 Build = 4 Build Left)


- Tap CR-90 (You draw-

discard C-3PO (J) and deploy Ewok Glider for free.


- Play Wedding of Destiny (2 Build Left, +1 Force)
You draw-


- Play Regroup on Yavin (1 Build Left + 3 Build = 4 Build Left)


- Deploy Ewok Warrior for free (4 Build Left)


- Deploy Ewok Warrior for free (4 Build Left)


- Deploy Ewok Warriors for 1 Build (3 Build Left)


- Deploy Ewok Spearman for 1 Build (2 Build Left)


- Deploy Logray (A) for 2 Build (0 Build Left)

 
 
 
AFTER FIRST BUILD STEP



All of your Ewoks now have at least Evade 1, +20 speed and Stun 2.

Each Ewok Warrior (in this particular setup) has Evade 1, +20 speed, Stun 2 and +8 power!!!

Save your Vendetta (and Force) for one of your Ewok Warrior's. They will be the first unit your opponent attacks and then you can attack back with unpreventable damage (+X power).

 




All these Ewoks haveat least Evade 1, +20 speed and Stun 2. The Ewok Warriors here have +30 speed and Stun 4.

 

Depending on the number of Space units your opponent has in the Space arena) or if you deployed any Space units during the Build step

     
   
   
   
   

So, that's about it. There are alot of variations you could play with this deck. Less Characters. Different Battle cards. Whatever you prefer. But the three main cards will need to remain C-2PO (J), Lars Homestead and Bright Tree Village. If you modify the deck, make sure you have those three, a good draw engine and a strong Build engine as well.

I hope you enjoy this deck and this weeks COTW. Let me know how you would do the deck differently. Just post a response in the appropriate article topic. Until next time....

Thoughts or comments? Visit the message board thread for this article here.
   
   
About the Author
Brian Weeks (aka Skywlkr) has been playing the Star Wars TCG since its introduction at Celebration 2 in 2002. After playing the demo game and introducing it to RedneckJedi and Darthwalls, Team 'Dude Where's My Card' was created. He competed in three qualifiers, yet the closest he ever ranked was eighth. As a member on Rebelbasers, SWDuelist and a writer for the now defunct Diehard Online, he has tried to promote the game through information and interaction.

He is married, has a three year old son, is an architect, has been the Treasurer and Newsletter Editor for five years for JediOKC (an Oklahoma City based Star Wars Fan Club), was the IDC Card Development Chairperson for Fall of the Republic and is now the IDC Public Affairs Chairperson. Despite all that, he still has time to introduce the game to new players…KEEP THE GAME ALIVE!

   
     
         
 
 
 


© 2006-2010 Website Design and Content: SWTCG: Independent Development Committee™, SWTCG:IDC™
© 2003 Star Wars™ Brand and Images: Lucasfilm Ltd. & ® or TM. Game Design : Wizards of the Coast
All articles and content which are not properties of Lucasfilm or Wizards of the Coast, are properties of the SWTCG: IDC™ and may not be copied or reproduced without permission.

The IDC is a player-elected body representing the Star Wars Trading Card Game community. Neither this website, nor the information contained herein is in any way produced for a profit to the IDC or any of its members. The expansions created by the IDC are not available for sale online nor in any store. The card images are free to download, print and play.