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Perhaps I Can Find
New Ways To Motivate Them.
by
Derrick Rabenold
The card now thought
of as by some as Darth Vader Dubya (in reference to US President
George W. Bush, whether in admiration or derision) is a card that
knows how to crack the whip, without risking everything.
The first Darth Vader card I can remember helping
units in an arena significantly would be Darth
Vader (H). As usual, it is one of those cards that show off
WOTC's dazzling understanding of the metagame, which means not a
clue if any readers think I'm being coy. In a metagame with multiple
LS units that have Lucky, as well as great damage prevention cards,
you could discard your best tank units in one turn.
This is where Darth Vader (W) comes in.
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Now Darth Vader (W) may be a selective
booster, only allowing you to discard Imperial units, but he is
also much more effective. First, let's look at this from the disrupt
angle. Using Vader as the actual unit that has the effect with an
activation card, instead of granting this ability to every Imperial
unit instead, Mind
Trick, will not work on this Imperial Dark Jedi Master. Dismiss
or Thwart
is what LS players will have to use here.
Next, think about all the cheap Imperial units
one can discard, when they're not used to heal tank
units through Imperial
Misdirection. These units include the TIE
Interceptor, TIE
Hunter, Endor
Scout Walker, Imperial
Scout Bike, DD-13
Medical Droid and many others.
There was one DS deck I played that used the
dangerous battle card Dark
Sacrifice, but in a wise manner. In this situation, Darth
Vader (W) was not alone; he had a friend in the IT-O
Interrogator Droid. The DS player used that droid to search
my hand, took one of my two Hotwires,
and bided their time. I had a LS pilot deck that packed starfighters
and speeders. That turn, DS used Vader to discard one of his speeder,
and his other Scout Biker killed my non-Wedge piloted Speeder. Next
turn, his unaided Death
Star II Ceremonial Legion could not kill me, but he had one
unit left untapped, the Endor
Bunker (A). First, he killed the Imperial
Scout Bike to give his bunker 2 power. Then, he used a Dark
Sacrifice, disrupted my Hotwire with the only disrupt card he had
in hand as I learned later, killed the nearly dead Legion, and the
powered bunker killed my Wedge-piloted Luke's
Speeder Bike (A) by one hit that was the last die rolled. In
short, never underestimate Darth Vader (W).
Thoughts or comments? Visit
the message board thread for this article here.
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About the Author
Derrick J. Rabenold
(aka Jedi Master DJR) has been playing the Star Wars Trading Card
Game since he opened his Attack of the Clones starter box in July
of 2002. Due to school and family obligations, he never had the
opportunity to play in a SWTCG qualifier before Wizards made their
last expansion. Since October of 2002 however, he has been an active
member of Rebelbasers. He has bought more cards then any shoebox
could contain and has understood the Meta through each expansion
reasonably well.
After a hiatus from Rebelbasers
during the creation of the IDC, he later joined the IDC near the
end of production for the Scum and Villainy expansion. He currently
serves as the Chairperson of the Rules Sub-Committee and is aspiring
to understand the rulebook as well as JangoJay, RedNeckJedi, Corjay,
and the other experts that have come before him.
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