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Control: Reign Over
The Galaxy
by
Oren Weiss
War!
The Galaxy is in turmoil. Once peaceful planetary systems now become
the front lines of an epic war that is redefining the history of
the Republic. More and more systems slip from Republic control.
Trained in the art of war, the Republic's new Clone army, led by
their Jedi commanders, attempt to win the war against Count Dooku
and the Confederacy of Independent Systems. The latest 'batch' of
Clone troops have arrived, the galaxy is your battleground, take
Command! The Clone Wars are here, and this time, YOU are in control!
In the fourth Independent Development Committee
(IDC) expansion, Clone
Wars: Republic At War (CW: RAW), the fate of the Republic is
in your hands. A fierce war has begun like the galaxy has never
seen before. The Clone Wars are spreading all across the galaxy,
directly affecting many systems but all feel the effects of the
war. As the heat of war grows so too does the prowess of the Chosen
One, who is about to face one of his darkest moments. Today I'll
introduce you to the next two preview cards from the Clone
Wars: Republic At War dream card expansion set developed by
the Independent Development Committee as we build up to the biggest
release in the history of the IDC!

Alright, I know everyone's been waiting to
see how the Separatists and droids are going to be represented in
Clone
Wars: Republic at War. Well, until its release, you're just
going to have to make do with these cards.

The first card to be previewed today is B2 Super Battle Droid.
For a meager 3 build, you get a very decent standard unit with 50
speed, 3 power, 2 health, and Armor. However, what makes this card
so great is its ability: "When the Character battle step
starts, you may put this card from your hand into the Character
arena. If you do, when the turn ends, discard this unit." You
can think of this ability as a different take on Hidden Cost. While
Hidden Cost is more expensive, requiring a combination of Force
and build counters to be played, this ability will allow you to
play units for 'free'. The only problem is that, unlike any Hidden
Cost unit, B2 Super Battle Droid has to be played at the
beginning of the turn and has to be discarded at the end of the
turn. However, B2 Super Battle Droid might be more enticing
than a unit with Hidden Cost. Since with that low health B2 Super
Battle Droid won't last more than a turn, you get a free unit
with a decent attack power. Moreover, if you use Nute
Gunray (C), you get a free unit to cancel out 1 and maybe even
2 attacks!
Of course, there's a myriad of other Separatist
units that will appear in this set. Unfortunately, these units will
be combating powerful Jedi units, most of which have powerful evades.
The Swarm strategy that usually accompanies these units will fail
against the powerful damage prevention. But, not anymore, with the
next preview card.

Outmaneuvered is the card you might
just need to defeat those nasty Jedi. Now, each time they prevent
damage from a Separatist Droid, they get 1 damage counter put on
them. After a while, this will add up, causing these pesky Jedi
units to have enough damage counters on them to be discarded. And,
you could even use more than one copy of Outmaneuvered in
a turn, doubling the amount of damage counters placed on the Jedi
when they prevent damage! This should encourage them to take the
damage from your units, for fear of being discarded by the effects
of Outmaneuvered.
Well, I hope you've enjoyed these two
previews from the IDC's set, Clone
Wars: Republic at War. Come by next week to see what the IDC
has in store for you next!

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