2x Clone Blaster
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Ground Battle Character Battle Space Arena: Light
Side Shaun's Commentary It seems Trent has given up space - I'll use that to my advantage! Though he surprised me with his second HMS - I did not see that coming and that has left my space ready for a counterattack, though I'm hoping that's not the case. Sadly I lost ground but I did take out his 2nd 81X, but the annoying 3rd one will cause me grief in the next few turns if I don't silence it soon - I plan to stall in ground and focus my attention on character and getting Ani out to "wipe out. the other Separatist leaders." Trent's Commentary I was going to have a go in Character this turn but Shaun played DIIC so he forced my hand and I played another Homing Missiles Salvo in an attempt to once again 'clear the skies' and provide a safe deployment zone for my Space units (the ones I'm still waiting to draw!). Now that I control the Ground arena I fear Shaun will lose interest in contesting it and will move his attention to Character. And because of Shaun's battle trickery with DIIC I might of just lost my best chance to get rid of his diplomat synergy with Padme. Must fight on! Turn Three
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Dark Side (4 Build, 4 Force) |
Light Side (5 Build, 9 Force) |
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Draw: Droid Security Escort |
Draw: Finis Valorum (B) |
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Tap San Hill (A) à +2 Build (6B left), LS player +1 Build |
5B on Anakin Skywalker (H) (0B left) à Deploy |
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5B on Droid Security Escort (1B left) à Deploy |
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1B on Crab Droid (0B left) |
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Ground Battle
Commerce Guild Droid 81-X (3)
à
Republic Assault Transport (1) à
66 à
2 Hits + Critical Hit 2 à
4 Damage à
Discard Republic Assault Transport (1).
Character Battle
Anakin Skywalker (H) à
Droid Security Escort (1) à
LS -1F à
+2 power à
DS -1F à
Intercept with Droid Security Escort (2)
à
6554322 à
4 Hits à
4 Damage.
Droid Security Escort (1) à
Anakin Skywalker (H) à
55431 à
4 Hits à
LS -2F à
Evade 2 à
2 Damage.
Droid Security Escort (2) à
Anakin Skywalker (H) à
55211 à
2 Hits à
LS -2F à
Evade 2 à
0 Damage.
Infantry Battle Droid, B1 Series à
Anakin Skywalker (H) à
44 à
2 Hits à
LS -2F à
Evade 2 à
0 Damage.
Jar Jar Binks (C) à
Security Droid Escort (2) à
DS -1F à
Intercept with Security Droid Escort (1)
à
552 à
Lucky reroll à
554 à
3 Hits à
3 Damage.
Padme Amidala (H) à
Security Droid Escort (1) à
5421 à
2 Hits à
2 Damage à
Discard Security Droid Escort (1).
Space Arena: Light
Side
Ground Arena: Dark Side
Character Arena: Contested
Shaun's Commentary
Sadly I lost a mighty
RAT to a lowly 81X - though I still have space in my grip. Getting
Ani out saved character for me as
Trent's Commentary
With the Introduction of Anakin this game is almost done and dusted. I still have the numerical supremacy so I will be able to survive this turn but will most likely lose all but one of my units unless I roll all hits when attacking Anakin. If I am to have any chance I will need a high build roll and draw a space unit or another Security escort as I won't have enough build to deploy Durge. I'm glad now Shaun only has one space unit left but that is the only shining light of my underground headquarters where hopefully I can hide and fight it out another turn.
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Dark Side (1 Build, 6 Force) |
Light Side (2 Build, 6 Force) |
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Draw: Galaxies Opera House |
Draw: AT-TE Walker 23X |
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Tap San Hill (A) à +2 Build (3B left), LS player +1 Build |
2B on Clone Fire Team (0B left) |
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3B on Durge (A) (0B left) |
Tap Republic Assault Transport à +3 Build counters on Clone Fire Team à Deploy |
Ground Battle
Crab Droid à
Clone Fire Team à
6321 à
1 Hit + Critical Hit 1 à
2 Damage.
Commerce Guild Droid 81-X (3) à
Republic Assault Transport (2) à
42 à
1 Hit à
1 Damage.
Clone Fire Team à
Commerce Guild Droid 81-X (3) à
5442 à
3 Hits à
3 Damage à
Discard Commerce Guild Droid 81-X (3).
Patrol Mode Vulture Droid à
Clone Fire Team à
66644441 à
7 Hits à
7 Damage à
Discard Clone Fire Team.
Character Battle
Anakin Skywalker (H) à
Droid Security Escort (2) à
LS -1F à
+2 power à
6664211 à
4 Hits à
4 Damage à
Discard Security Droid Escort (2).
Infantry Battle Droid, B1 Series à
Anakin Skywalker (H) à
41 à
1 Hit à
LS -2F à
Evade 2 à
0 Damage.
Padme Amidala (H) à
Po Nudo (A) à
6541 à
3 Hits à
3 Damage à
Discard Po Nudo (A).
Jar Jar Binks (C) à
San Hill (A) à
543 à
Lucky reroll à
543 à
2 Hits à
2 Damage à
Discard San Hill (A).
LS -1F à
Rapid Recovery on Jar
Jar Binks (C)
Jar Jar Binks (C) à
Infantry Battle Droid, B1 Series à
542 à
Lucky reroll à
542 à
2 Hits à
2 Damage à
Discard Infantry Battle Droid, B1 Series
à
DS Draw: Separatist Spider Droid.
Space Arena: Light
Side
Ground Arena: Dark Side
Character Arena: Light Side
Trent's post-battle Thoughts
Well once again Shaun has defeated me. I really should stop aligning myself with the side that loses all the historical battles in Star Wars! Shaun has come along way with his skill in the TCG and sometimes I wish he was still at his beginnings where he wouldn't use his battle cards or his Force and he would build lackluster decks with no real drawing power. But alas he has turned into the formidable competitor I always knew he had in him. Well done mate! Shaun expertly used his Rapid recovery to ensure he attained victory, which really shows how much he has matured in his skill at the SWTCG.
Once again we had a really fun time and were able to enjoy the thrill of the game as we recreated history through the battles that took place in the Star Wars universe. I am a little annoyed that Shaun employed a Diplomat strategy in Character instead of the Republic and Separatist strategy we agreed upon. But in the end I was outplayed and was defeated and nothing I can say or do will change the fact. Once again well done Shaun and I look forward to the next time we meet in battle after the release of Cone Wars: Republic At War!!
Shaun's post-battle Thoughts
"Ah ha! I am victorious! Now stand aside oh worthy adversary." - King Arthur from Monty Pythons Holy Grail.
My kamikaze CFT took out the 81X before it could deprive me of my superior build-reducing RAT! Ani did well to discard the remaining Separatist bulwark in character, the DSE. With impressive rolls with the lucky Jar Jar and powerful Padme ended the lives of their separatist diplomat counterparts.
I made the right decision to save my RR which I used on Jar Jar to use his experience with discarding battle droids on the remaining B1 droid. I have secured both space and character to win the game - though I couldn't have matched the Seps military hardware in ground due to the PMVD.
And so I make another
stunning victory! I would first like to congratulate
Well Enjoy this battle report and May the Force be with all - ner vode!
I hope you all have enjoyed this battle report and now have a sense of great anticipation of the release of the IDC's fourth expansion Clone Wars: Republic At War! Join the IDC next week as we continue our previews of CW:RAW in the build up to the best SWTCG release in history!
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