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Battle:
(8)
2x Dark
Rage
2x Enraged
Charge
4x Force
Punch
Dark Rage and Enraged Charge serve as the offensive
Battle cards for the deck. Each offer extensive power to crush the
opponent's facade of defenses. Asajj Ventress has the privilege
of benefiting from both; each Yoda
(J) shudders at the prospect!
Force Punch is the key Battle card of the deck. This card
can be used in all three arenas and are an easy way to whittle away
the Light Side units. The best card that Force Punch works
with is Sith Master and Apprentice (A). After using Force
Punch to do two damage to the defending unit, Sith Master
and Apprentice (A) will gain two power to help finish off the
unit.
Mission: (6)
4x Capture
Obi-Wan
2x Unexpected
Attack
Mission cards are important to the Dark Jedi deck. Sith Master
and Apprentice (A) uses Mission cards to shed damage counters;
this is a fundamental part of the card's defense. Capture Obi-Wan
is one of the Dark Side's greatest Mission cards; it grants you
an extra two Force and saps two Force from your opponent. Now the
Mission card has an added benefit of removing two damage counters
from Sith Master and Apprentice (A).
Unexpected Attack is an unexpected choice for the Dark Jedi
deck. The card works well with Sith Master and Apprentice (A),
however; not only will it remove two damage counters from the Ground
card for free, but it will also allow you to fight in the Character
arena before you fight in the Ground arena. This provides for the
use of any of your Battle cards before the fight in the Ground arena.
As a result, Sith Master and Apprentice (A) will gain two
power for each Battle card you opt to use.
Location: (3)
3x Cloud
City Battleground
Cloud City Battleground benefits the Dark Jedi deck by reducing
the cost of Battle cards and preserving more Force for activated
abilities and Equipment. The Location is also cheap and easy to
deploy.
Equipment: (4)
1x Asajj
Ventress' Lightsabers (A)
3x Stolen
Lightsaber
Equipment was an interesting choice for the Dark Jedi deck.
Sith Master and Apprentice (B) serves as the "weapons
master" of this deck, and thus Equipment should be available
for at least two of the three arenas. Stolen Lightsaber was
the best choice. The Equipment from Clone
Wars: Republic at War can be used for either the Character arena
or the Ground arena and provides a +1 health bonus to the card it
is attached to. This assists Asajj Ventress or Sith Master and Apprentice
shore up defensives to resist Light Side attack. Asajj Ventress's
Lightsabers (A) benefits the Rattataki acolyte and also provides
an opportunity to exploit Dark Rage by allowing Asajj Ventress
to untap and use the benefits of the Battle card twice.

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