Jonathan's Card Ratings
#3 - Obi-Wan Kenobi - Part 2 By
Jonathan Clement
Here
is the second half of Obi-Wan reviews. Note that this has been revised
since it appeared on Rebelbasers.
About
the rating system, a rating of:
1= A terrible card with no reason to play. (Example: IBC
Hailfire Droid)
2= A card that with some uses in certain deck's, but other choices
are usually better. (Example: Bravo
Starfighter)
3= An average card. (Example: X-Wing
Rogue Seven)
4= Excellent. A rating of 4 signifies a card that stands above the
majority of cards of its type and a solid choice for many decks. (Example:
Splinter
the Republic)
5= Outstanding. Reserved for a select few cards. This marks an extremely
powerful card or one that is great in virtually any deck. (Example:
Dismiss)
Obi-Wan Kenobi (J)
Not great as a pilot or a Character and completely
out-classed by Obi-Wan
(L). His first ability has limited valuemany games this
would never need to be used. Giving a Starfighter 4 for 4 Evade
is ok if youre being attacked by high-power capital ships,
but wont help against most Death Stars or swarms of opposing
Starfighters. You would be better off with any of the other 5 Build
Obi-Wans ((K),
(L),
(M),
(S))
or a better Starfighter pilot if that's the direction of your deck.
The best ship for this Obi-Wan to pilot seems to me to be a Jedi
Interceptor - which could Intercept and Evade for 1 or 4, but
of course this would require a TON of Force.
Rating: 1.75
Obi-Wan Kenobi (K)
A Sith's headache at 5 Build, swinging 7 dice
with Critical Hit 2 against them. He won't be around too long against
the Sith with that 4 Health and 40 Speed, but can be a nice direct
attack - he's served me well against Emperor
Palpatine (D). This is a nice Obi-Wan to have in a stack, ready
to come to the top for free if an opponent puts a Sith into the
Character arena. He is a huge target for the Sith, who will almost
certainly strike first, but they still have to deal 6 or more damage
in order to kill him in one hit. It's fun to stack this Obi-Wan
with his (E)
version because he will be ready for any threat.
Rating: 3.5
Obi-Wan Kenobi (L)
Here's a unit with a LOT of versaltility. His
+10 Speed, +1 Power, and 1 for 1 Evade are solid pilot bonuses.
What makes him worthwhile is his ability to pilot with no risk.
Pairs well with any Starfighter, especially ones with Accuracy,
Critical Hit, or Stun (attributes which gain the most from his bonuses).
Obi-Wan (L) can help out in the Character arena if you're
desperate or if your opponent plays a Stealth unit. He stands above
the other pilot Obi-Wan's in that he can move to the Character arena
regardless of whether the unit was discarded.
Rating: 4
Obi-Wan Kenobi (M)
I never understood why Wizards made Obi-Wan
Kenobi (M), and I don't know that I've ever actually played
this card. The Accuracy is nice, but doesn't offset the poor Evade.
4 Health and a 3 for 2 Evade is seldom sufficient to hold the Character
arena. What makes a 2 for 2 Evade (Obi-Wan's standard ability) so
good is that you can use it twice on a turn with standard Force
gain. Perhaps they were trying to go for a more offense-oriented
Obi-Wan but this effort falls flat.
Rating: 2
Obi-Wan Kenobi (N)
Here's a unit that's better than it seems on
first blush. 8 Build for 60/5/5 is not good, and I think they really
made him pay for his Jedi Master subtype. (Also, his image is an
unfortunate choice for Wizards, vying for Luke
Skywalker (L) for "most in-distress,"). Where he shines,
as much as against Sith, is against swarms. That 1 for 2 Evade can
really put the brakes on the opposing hordes. This Obi-Wan is awesome
in a stack, to be placed on top you face a lot of enemy Characters
or a Sith. His considerable Speed can help him get the jump on powerful
Sith.
Rating: 3.75
Obi-Wan Kenobi (O)
This Obi-Wan vies with his Obi-Wan
Kenobi (I) version for "most-powerful Obi-Wan" (not
to be confused with "best overall"). Where Obi-Wan
Kenobi (I) gives you a strong attacker, Obi-Wan Kenobi (O)
gives you defense. 9 Build gets you a unit that has the potential
to stick around for a long time, as his combination of 2 for 2 Evade
and Parry 2 shuts down a load of damage. In the right circumstances
this Obi-Wan would be worthy of a much highter rating, however,
Darth
Vader (R) and Darth
Vader (S) can ruin his day in that they bypass both of his abilities.
If either Vader is played and Obi-Wan is stacked, it would be better
to switch to Obi-Wan
(N) or even Obi-Wan
(K) for all-out offense. Since Darth
Vader (R) and Darth
Vader (S) are Dark Side staples (not to mention two of the most
powerful units in the game), it is not a good idea to have this
Obi-Wan be your only hope. He also sort of comes up short against
many of the dark side's other heavy-hitters, for example: Darth
Tyranus (J)'s Lucky ability almost always shuts down Obi-Wan's
Parry. Don't discount this Obi-Wan, though, as investing in defense
often wins games.
Rating 3.75
Obi-Wan Kenobi (P)
A Creature pilot counterpart to Starfighter-piloting
Obi-Wan
(L). He makes a Krayt
Dragon or a Rancor
especially deadly, again at no risk to himself. However, the fact
that he goes to the Build zone tapped instead of the Character arena
put's him behind Obi-Wan
(L), who can potentially attack or hold the arena the same turn
his piloted ship is discarded. He can have a place in a LS Creature
deck.
Rating: 3
Obi-Wan Kenobi (Q)
Hidden Cost is no doubt a powerful ability.
This is a great unit to Hidden Cost in for 3 Force after all the
enemy's Characters are tapped, attack, then start stacking the next
Build step. It can really help to save 3 Build points. Cards like
Obi-Wan Kenobi (Q) have saved my bacon more than once by
holding an arena at the last minute and he has the additional bonus
of being able to stick around due to his Evade. Any unit with a
Hidden Cost requires at least a second look simply on the virtue
of that one ability. This powerful unit works great in many decks.
Rating: 4.25
Obi-Wan Kenobi (R)
In some ways an amalgam of his Starfighter
and Creature pilot versions and Clone leaders. His Speeder piloting
bonus of a 1 for 1 Evade is slight, but, again, with no risk it
can be nice--but only if your Character arena is either abandoned
or fortified. Obi-Wan [R]'s defense is respectable with armor, 6
health, and the 0 for 1 Evade he gives himself, and would have skyrocketed
if he also had his typical 2 for 2 Evade. This unit is strong in
a clone deck and requires very little Force. This Obi-Wan brings
some much-needed defense to Light Side Clones, who are already an
offensive threat due to Clone Grenade.
Rating: 3.5
Obi-Wan Kenobi (S)
Relies on equipment and one of the few Jedi
with no defense. The idea is basically to have a Character Equipment
card built, 5 available Force, and get 2 attacks at 60 Speed. A
respectable threat to most DS units with 50 Speed or less (without
Stealth, of course). Because he is such a one-shot threat he will
be the target of opponent's attacks. It can be tricky to execute,
but his damage potential with Qui-Gon's
Lightsaber (B) against Dark Jedi is astronomical. However, conditions
are rare that all such an attack would come to fruition.
Rating: 3.25
Conclusions:
Perhaps the best Obi-Wan stack would be to
start by deploying a Hidden-costed (Q),
then go with either (O)
or (I)
on top and (N)
underneath for swarms/Dark Jedi. Overall, Obi-Wan compares favorably
to other Characters--especially considering cards that key off him
like Kenobi's
Clone Army (A), ARC
Trooper Squad, and various Anakin's. He is not as formidable
at dominating the Character arena as Mace or Yoda (or certainly
Vader), but he has a deep stack and can adapt to many threats. For
the future, I hope the IDC makes an Obi-Wan from A New Hope with
Stealth, and "teamwork" cards with Luke, Anakin, Qui-Gon,
Yoda etc.
Thanks for tuning in!
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here.
About the Author Jon Clement has been playing Star Wars TCG since before
the Attack of the Clones film was released. In addition to Star Wars,
he enjoys reading, drawing, painting, hiking, and spending time with
his wife. He is known as jc1138 on Rebelbasers.
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