Card of the Week - May 2008
   
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Card of the Week - May 2008
   
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Republic Command Gunship
By Brian Weeks

Friday, May 30th, 2008
 

As one of the newest Gunships from the Republic at War expansion, the Republic Command Gunship has alot to offer. But with this new Gunship, comes lots of controversy. Is it too powerful for Republic decks and the current meta?

At 5/50/4/4, this Gunship rocks. It's abilities read:
"Each of your other Republic units gets Critical Hit 1.
Each of your other Gunships gets +10 speed and +1 power."

And because Republic Command Gunship is not unique, this ability will be cumulative for each Command Gunship you have deployed.

There are currently six other Gunships that can take advantage of the Repbulic Command Gunship's abilities. Out of those six, your best two choices, in my opinion, would be the Republic Attack Gunship and the Assault Gunship. With just one Command Gunship out, each unit would be 5/70/5/4, Critical Hit 1, with Overkill or Double Strike (respectively). With multiple Command Gunship's out, their stats get even better.

So, how to get out more than one Republic Command Gunship for less build. Probably the best way would be to use the always favorite, Lars Homestead, which would make your 5 build units cost one less build. Chancellor Palpatine (I) would also be a great addition to any Republic Gunship deck. He causes all of your non-Clone Republic units to cost 1 less build and after you deploy your Gunships, you can move him to your Reserves to give those Gunships +2 power and Critical Hit 1.

I look foward to seeing some of your suggestions for more Gunship deck cards on the Rebelbasers forums.

   
   
   
   

The Coming Storm
By Trent McCrow

Friday, May 16th, 2008
 

This is the very card that made my CW:RAW only Light Side deck a killer! For a worthwhile investment of 5 build points, each of your Republic or Separatist units can be moved into their arena from your hand for no cost! There is a down side to the card. Not only does your opponent gain this ability, but you both must also discard any units you moved into the arena this way [using the Mission Card] at the end of their battle step.

So this card is a gamble. Or is it? How many peeople are running a Separatist or Repblic deck nowadays? Not many I think so the risk of your opponent benefiting from this card is slim. The whole idea is to outnumber your opponent and clean out an arena in one turn for the fast win.

I find it is best to use this card in combination with cross fire units with either Bombard or Ion Cannon so they can effect two arenas before they make a hasty defeat to your discard pile.

Keep an eye out for more on this awesome card in my upcoming deck article!

   
   
   
   

Asajj's Starfighter (B)
By Tatooine Farmer

Friday, May 9th, 2008
 

After the Republic at War release, Force Denial decks made a comeback and Asajj's Starfighter (B) is one of the cards which fit in this theme perfectly. To help you implement a standard Force Drain strategy, use Asajj's Starfighter (B) with Darth Tyranus (K) and Emperor's Spire.

Asajj's Starfighter (B) fits in the heavy hitter role as well. For 2 Force this unit gets Accuracy 2 which could practically make your opponent's Lucky abilities useless. Add Swyy-me-Ee (A) to the mix , for reach the impressive level of Accuracy 3.

And what could be even better than damaging your opponent with Accuracy 3? Make this damage Unpreventable. With Baron Soontir Fel (A) piloting Asajj's Starfighter (B), you can guarantee 5 points of Unpreventable damage on that annoying Luke X-wing (E) each turn and at the same time, benefit from the cheap "evade" with Lucky 2.

Of course, having only 3 Health on Asajj's Starfighter (B) can be a issue, but with the wealth of damage preventing Battle cards in the game, it shouldn't be too much of a problem. You could also run this card in a deck with various Intercepting Space unit.

Even though the Jedi have a brand new "Ion cannon" capability granted by Force Orb, but now the Light Side should have to put in a little more effort in order to win Space arena.

   
             
             
 
 
 


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