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Darth Maul (H)
By the Second Revan
Friday, June 5th, 2009
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When you first see Darth Maul (H)'s stats,
you can see it is wildly disproportionate to his build cost. However,
all this is understandable when you see his ability. He gets +10
speed, +1 power and +1 health for each card in his stack. Every
card in his stack already gives this bonus, however with Darth
Maul (H), he gets them twice.
What does this mean? With 3 cards below him, we get a card with
100 speed, 10 power and 10 health. So we have a very juicy aim.
Even with only 2 cards beneath him, you get 80 speed, 8 power and
8 health, better stats than all characters that also cost 11, and
if you are lucky enough to get the last card on top, you will have
better stats than Durge
(A).
The new Darth
Maul's Lightsaber (A) fits perfectly with this card, as Darth
Maul (H) stacked, can have enough health to take the damage
easily. Also, the Darth
Maul (B) version could provide Maul with a much needed defense-
as the "Pay 4 Force --> Evade 2" on Darth Maul (H)
doesn't cut it. Sadly you can only choose one and stacking the equipment
version isn't a very useful ability at the moment.
The last decision that is you need to make is which other Maul's
to use, for when you don't want to use the Darth Maul (H)
version. The new Darth
Maul (G) could be useful for defence, being able to use either
of Darth Maul's lightsabers with the added benefits. Also Darth
Maul (C) is a powerful card, able to stop a pesky Jedi from
evading damage. Last is the Darth
Maul(A) version, a powerful card, that, with Darth
Maul's Lightsaber (A), can overload into a suicidal attack combining
his Overload with the card's powers. Each of those 3 cards alongside
Darth Maul (H) will provide a very versatile Darth Maul stack.
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